

Or three will be Genesis games, three will be N64 titles, and none will be NES or SNES games. However, instead of, say, all six games belonging to the NES, one will be an NES title, two will belong to the SNES, two will be Genesis games, and one will be an N64 title. Moreover, because Nintendo started supporting more than one Switch Online emulator, it cut down the number of games it would release per emulator per drop.Įach time a new batch of Nintendo Switch Online titles drops, the company releases roughly the same amount of games. Sometimes the company would go a month without updates and sometimes they would go several months. Starting in September 2019, though, Nintendo switched to a more sporadic release timetable.

When the company started offering emulated games through Nintendo Switch Online, they stuck to a reliable monthly release schedule.

After all, Nintendo promised plenty of major Game Boy and Game Boy Advance titles will be released through the services (such as the Legend of Zelda: Oracle games, Metroid Fusion, and Golden Sun), but they conveniently forget to include even a release window. The games Nintendo ported to the Game Boy and Game Boy Advance players so far work fine (for now), but what will happen when Nintendo adds something a little more unorthodox (such as Kirby Tilt ‘n Tumble)? Will the game cooperate with the Switch’s gyroscopic controls? Could hardware issues get in the way of trying to emulate similarly eccentric games such as Yoshi’s Universal Gravitation, Boktai: The Sun is in Your Hand, or Warioware Twisted!? Nintendo tends to take the path of least resistance when it comes to its emulators, so it’s hard to imagine they’ll put in the effort required to make some of the more novel Game Boy games lost to time work properly.Īnother cold dose of reality that can, and probably will, get in the way of the Game Boy and Game Boy Color players is Nintendo’s notoriously slow release schedule. Sure, Nintendo fixed the issues eventually, but the initial issues called into question the company’s ability to properly emulate certain titles. According to sites such as Kotaku, the emulator was plagued with lag, framerate problems, and unintuitive button layouts. For instance, when the N64 emulator was added to Nintendo Switch Online (technically the more expensive Expansion Pak subscription level), the service didn’t exactly earn the Nintendo Seal of Approval.
